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path: root/constants/pokemon_data_constants.asm (follow)
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* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-271-2/+2
* Revise some RAM buffer constantsRangi2025-09-261-4/+2
* Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-0/+4
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-211-3/+0
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-211-3/+3
* Rename `macros/wram.asm` to `macros/ram.asm` (#388)vulcandth2022-09-111-1/+1
* party_struct constants and ExchangeBytes size (#364)vulcandth2022-07-041-0/+31
* RGBDS syntax updates (#358)vulcandth2022-06-061-31/+31
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+31
* Fix file modesdannye2020-11-141-0/+0
* Clean up some data, using macros for multiline list entriesRangi2020-07-141-0/+11
* Use const_skip and const_next macros for brevityRangi2020-07-091-8/+10
* Reorganize constants/Rangi2020-07-031-0/+28