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path: root/constants/pokemon_data_constants.asm (follow)
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* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-271-2/+2
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* Revise some RAM buffer constantsRangi2025-09-261-4/+2
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* Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-0/+4
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* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-211-3/+0
| | | | Fixes #430
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-211-3/+3
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* Rename `macros/wram.asm` to `macros/ram.asm` (#388)vulcandth2022-09-111-1/+1
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* party_struct constants and ExchangeBytes size (#364)vulcandth2022-07-041-0/+31
| | | Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
* RGBDS syntax updates (#358)vulcandth2022-06-061-31/+31
| | | New MACRO and DEF syntax
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+31
| | | | Fixes #312
* Fix file modesdannye2020-11-141-0/+0
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* Clean up some data, using macros for multiline list entriesRangi2020-07-141-0/+11
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* Use const_skip and const_next macros for brevityRangi2020-07-091-8/+10
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* Reorganize constants/Rangi2020-07-031-0/+28
To do: add comments associating constants with data and code