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* Clean up item comments (#443)SatoMew2023-12-181-2/+2
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-211-3/+0
* Rename two unused items as `ITEM_XX` like pokecrystalRangi422023-11-211-4/+4
* Use some more constants in place of raw numbersRangi422023-11-211-2/+7
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-211-3/+3
* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-211-0/+8
* Move charmap.asm to constants/vulcandth2023-11-171-0/+386
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-171-0/+7
* Thoroughly document debug code (#410)SatoMew2023-07-152-1/+4
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-2/+2
* Name some unnamed animation constants (#396)Vortyne2023-03-251-7/+7
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-251-86/+89
* Use a SPRITE_SET_LENGTH constantRangi2022-09-241-0/+3
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-241-0/+38
* Distinguish Elite 4 "meta" constants from event constantsRangi2022-09-151-2/+4
* Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constantsRangi2022-09-111-0/+2
* Comment about UndergroundPathNorthSouth.blk sizeRangi2022-09-111-1/+1
* Copy pokecrystal's `map_const` macroRangi2022-09-111-251/+251
* Rename `macros/wram.asm` to `macros/ram.asm` (#388)vulcandth2022-09-112-3/+3
* Improve NPC trade labels and comments (#384)SatoMew2022-09-101-2/+2
* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-8/+8
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-091-1/+1
* Identify the rest of the hardware constants (#371)Colton G. Rushton2022-07-041-7/+3
* party_struct constants and ExchangeBytes size (#364)vulcandth2022-07-042-0/+35
* Rename `SLP` to `SLP_MASK` (#361)vulcandth2022-06-171-1/+1
* Mention WildDataPointers in map_constants.asmRangi2022-06-071-0/+1
* RGBDS syntax updates (#358)vulcandth2022-06-0632-380/+380
* Use compound assignment operatorsRangi2021-11-231-1/+1
* Add some constants for options (#344)Yoann Fievez2021-11-051-0/+9
* Improve some RAM formattingRangi2021-05-311-1/+1
* Use macros for bit arraysRangi2021-05-231-1/+1
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-272-0/+5
* Port 'add_tmnum' from pokecrystalRangi2021-04-191-16/+15
* Use rgbds 0.5.0 features:Rangi2021-04-171-18/+5
* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-0/+1
* Verify data table and name list sizes with assertion macrosRangi2021-03-2518-7/+86
* The 'tmhm' macro adjusts to the number of TMs/HMsRangi2021-01-061-1/+3
* Improve new constants and comment based on feedbackSatoMew2020-11-291-7/+7
* Update related tile animation constantsSatoMew2020-11-291-4/+4
* Fix file modesdannye2020-11-1411-0/+0
* Sync home and macro code with pokeyellowRangi2020-11-052-14/+8
* Port some formatting from pokeyellowRangi2020-11-041-1/+7
* Clarify comment in constants/pokemon_constants.asmSatoMew2020-09-271-1/+1
* Fix alignment in Pokémon name constantsSatoMew2020-09-221-191/+191
* Replace ghost Marowak's ambiguous constantSatoMew2020-09-221-1/+1
* Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-312-3/+8
* Use constants to delineate map types, and factor out more dataRangi2020-08-311-1/+4
* Identify some map object related constantsRangi2020-08-172-5/+13
* fix OAMFLAG_VFLIPPED (#283)Akihiro Otomo2020-08-021-2/+0
* Add comments associating constants with data, and identify some more dataRangi2020-07-2023-13/+81