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* Document SFX event bug inside Rocket Hideout B1F (#566)CreamElDudJafar2026-01-171-1/+1
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* Use macros to enforce "missable/hide/show object" constraints, and rename ↵Rangi2026-01-073-241/+394
| | | | them to "toggleable objects" (#557)
* Specify a max item length for `list_start` (#552)Rangi2025-12-151-6/+8
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* Clarify how the order of map constants matters for the Town Map (#553)Rangi2025-12-151-1/+132
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* Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb2025-12-011-0/+5
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* Define player and rival names once, to be used in two places (#545)Rangi2025-12-011-0/+21
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* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-272-2/+4
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* Avoid magic numbers for most `CopyData` calls (#542)Rangi2025-11-252-1/+6
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* Revise some RAM buffer constantsRangi2025-09-262-9/+7
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* Label and constant cleanup (#528)Narishma-gb2025-09-031-0/+4
| | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* Document where badge and elevator floor "items" are usedRangi422025-08-281-1/+2
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* Identify `JOYP_SGB_MLT_REQ` constantRangi422025-08-111-0/+3
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* Update hardware.inc to 5.3.0 and use its `JOYP_SGB_*` constantsRangi422025-08-111-10/+36
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* Update hardware.inc to 5.2.0Rangi422025-07-222-20/+28
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* Check limits for warp, bg, and object eventsRangi422025-07-021-0/+6
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* Define `MAX_WARP_EVENTS`Rangi422025-07-021-0/+3
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* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-307-180/+1074
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* Add a `CANNOT_MOVE` constant (#508)Rangi2025-05-311-0/+2
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* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-081-1/+1
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* Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-0/+4
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* Use constants for trade text indexes (#501)Rangi2025-03-081-0/+1
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* Consistently refer to CGB, not GBC (#491)SatoMew2025-01-301-2/+4
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* Correct wTileMapBackup declared space (#487)Engezerstorung2025-01-281-0/+7
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* Use "gray", not "grey"Rangi422024-12-161-1/+1
| | | | This matches the in-game text, e.g. Pewter is "A Stone Gray City"
* Assert the relations between some move effect constants (#478)Sylvie2024-11-241-2/+2
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* Use `const_skip`Rangi422024-09-241-12/+12
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* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-0/+6
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* Identify hardware register bits (#469)Sylvie2024-09-241-2/+13
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* Identify more flag bits (#464)Sylvie2024-09-237-11/+75
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-165-39/+130
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* Use constant in wram for hidden item flags (#445)Vortyne2024-05-051-0/+3
| | | Prevents defining more hidden items than the flag array has room for
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-031-13/+0
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* Clean up item comments (#443)SatoMew2023-12-181-2/+2
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* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-211-3/+0
| | | | Fixes #430
* Rename two unused items as `ITEM_XX` like pokecrystalRangi422023-11-211-4/+4
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* Use some more constants in place of raw numbersRangi422023-11-211-2/+7
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* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-211-3/+3
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* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-211-0/+8
| | | | | | | | | * Use MEGA_PUNCH constant in explosion animation routine * Add AnimationType constants and assert --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
* Move charmap.asm to constants/vulcandth2023-11-171-0/+386
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* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-171-0/+7
| | | | | | | | | * Add constants for wMapConnections bits * Apply Vulcandth and Rangi42 feedback --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
* Thoroughly document debug code (#410)SatoMew2023-07-152-1/+4
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* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-2/+2
| | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
* Name some unnamed animation constants (#396)Vortyne2023-03-251-7/+7
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* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-251-86/+89
| | | Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
* Use a SPRITE_SET_LENGTH constantRangi2022-09-241-0/+3
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* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-241-0/+38
| | | Fixes #391
* Distinguish Elite 4 "meta" constants from event constantsRangi2022-09-151-2/+4
| | | | Fixes #390
* Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constantsRangi2022-09-111-0/+2
| | | | Fixes #385
* Comment about UndergroundPathNorthSouth.blk sizeRangi2022-09-111-1/+1
| | | | Fixes #387
* Copy pokecrystal's `map_const` macroRangi2022-09-111-251/+251
| | | | Fixes #386