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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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constants
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Author
Age
Files
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*
Identify `JOYP_SGB_MLT_REQ` constant
Rangi42
2025-08-11
1
-0
/
+3
*
Update hardware.inc to 5.3.0 and use its `JOYP_SGB_*` constants
Rangi42
2025-08-11
1
-10
/
+36
*
Update hardware.inc to 5.2.0
Rangi42
2025-07-22
2
-20
/
+28
*
Check limits for warp, bg, and object events
Rangi42
2025-07-02
1
-0
/
+6
*
Define `MAX_WARP_EVENTS`
Rangi42
2025-07-02
1
-0
/
+3
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
7
-180
/
+1074
*
Add a `CANNOT_MOVE` constant (#508)
Rangi
2025-05-31
1
-0
/
+2
*
Use constants in `PrintBCDNumber` calls (#503)
Narishma-gb
2025-04-08
1
-1
/
+1
*
Use constants for PP masks instead of magic numbers (#504)
edave64
2025-04-02
1
-0
/
+4
*
Use constants for trade text indexes (#501)
Rangi
2025-03-08
1
-0
/
+1
*
Consistently refer to CGB, not GBC (#491)
SatoMew
2025-01-30
1
-2
/
+4
*
Correct wTileMapBackup declared space (#487)
Engezerstorung
2025-01-28
1
-0
/
+7
*
Use "gray", not "grey"
Rangi42
2024-12-16
1
-1
/
+1
*
Assert the relations between some move effect constants (#478)
Sylvie
2024-11-24
1
-2
/
+2
*
Use `const_skip`
Rangi42
2024-09-24
1
-12
/
+12
*
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
1
-0
/
+6
*
Identify hardware register bits (#469)
Sylvie
2024-09-24
1
-2
/
+13
*
Identify more flag bits (#464)
Sylvie
2024-09-23
7
-11
/
+75
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
5
-39
/
+130
*
Use constant in wram for hidden item flags (#445)
Vortyne
2024-05-05
1
-0
/
+3
*
Update to RGBDS 0.7.0 (#447)
Rangi
2024-01-03
1
-13
/
+0
*
Clean up item comments (#443)
SatoMew
2023-12-18
1
-2
/
+2
*
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Rangi42
2023-11-21
1
-3
/
+0
*
Rename two unused items as `ITEM_XX` like pokecrystal
Rangi42
2023-11-21
1
-4
/
+4
*
Use some more constants in place of raw numbers
Rangi42
2023-11-21
1
-2
/
+7
*
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
2023-11-21
1
-3
/
+3
*
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
2023-11-21
1
-0
/
+8
*
Move charmap.asm to constants/
vulcandth
2023-11-17
1
-0
/
+386
*
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2023-11-17
1
-0
/
+7
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
2
-1
/
+4
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
1
-2
/
+2
*
Name some unnamed animation constants (#396)
Vortyne
2023-03-25
1
-7
/
+7
*
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2022-09-25
1
-86
/
+89
*
Use a SPRITE_SET_LENGTH constant
Rangi
2022-09-24
1
-0
/
+3
*
Add constants and table macros for the map sprite sets (#392)
Rangi
2022-09-24
1
-0
/
+38
*
Distinguish Elite 4 "meta" constants from event constants
Rangi
2022-09-15
1
-2
/
+4
*
Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constants
Rangi
2022-09-11
1
-0
/
+2
*
Comment about UndergroundPathNorthSouth.blk size
Rangi
2022-09-11
1
-1
/
+1
*
Copy pokecrystal's `map_const` macro
Rangi
2022-09-11
1
-251
/
+251
*
Rename `macros/wram.asm` to `macros/ram.asm` (#388)
vulcandth
2022-09-11
2
-3
/
+3
*
Improve NPC trade labels and comments (#384)
SatoMew
2022-09-10
1
-2
/
+2
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
1
-8
/
+8
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
1
-1
/
+1
*
Identify the rest of the hardware constants (#371)
Colton G. Rushton
2022-07-04
1
-7
/
+3
*
party_struct constants and ExchangeBytes size (#364)
vulcandth
2022-07-04
2
-0
/
+35
*
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
2022-06-17
1
-1
/
+1
*
Mention WildDataPointers in map_constants.asm
Rangi
2022-06-07
1
-0
/
+1
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
32
-380
/
+380
*
Use compound assignment operators
Rangi
2021-11-23
1
-1
/
+1
*
Add some constants for options (#344)
Yoann Fievez
2021-11-05
1
-0
/
+9
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