| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 | 3 | -0/+6 |
| * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 | 1 | -754/+747 |
| * | Define constants for subanimations' base coords and frame block modes | Rangi | 2020-07-17 | 2 | -776/+776 |
| * | Factor our frame blocks' base coordinates | Rangi | 2020-07-16 | 2 | -178/+179 |
| * | Define constants for subanimation transform types | Rangi | 2020-07-16 | 1 | -88/+92 |
| * | Add constants for move animations' frame blocks | Rangi | 2020-07-16 | 2 | -687/+693 |
| * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 | 3 | -183/+184 |
| * | Separate move/battle animation data from move data (to do: further identify a... | Rangi | 2020-07-16 | 4 | -0/+2444 |
