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* Merge branch 'master' of https://github.com/pret/pokereddannye2026-04-15
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| * Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)PokefanMarcel2026-04-15
* | Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-17
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| * Align move grammar with pokecrystal (#565)SnorlaxMonster2026-01-17
| * Specify a max item length for `list_start` (#552)Rangi2025-12-15
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-01-30
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| * Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-28
| * Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-27
* | Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi2024-12-27
* | Merge branch 'master' of https://github.com/pret/pokeredRangi422024-12-25
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| * Assert the relations between some move effect constants (#478)Sylvie2024-11-24
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-05-05
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| * Clean up item comments (#443)SatoMew2023-12-18
* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-04-25
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| * Name some unnamed animation constants (#396)Vortyne2023-03-25
* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2022-10-02
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| * Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-25
| * PP must be 40 or lessRangi2022-08-10
| * Fix typo: HeatButt -> HeadButtdannye2022-07-04
| * RGBDS syntax updates (#358)vulcandth2022-06-06
* | PP must be 40 or lessRangi2022-08-10
* | Fix typo: HeatButt -> HeadButtdannye2022-07-04
* | RGBDS syntax updates (#86)vulcandth2022-06-06
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-17
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| * Use rgbds 0.5.0 features:Rangi2021-04-17
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-25
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-25
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-14
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| * Fix file modesdannye2020-11-14
| * PedalDanceAnim -> PetalDanceAnimRangi2020-10-08
| * Add comments associating constants with data, and identify some more dataRangi2020-07-20
| * Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-16
| * Separate move/battle animation data from move data (to do: further identify a...Rangi2020-07-16
| * Indent comments that describe data table macro formatsRangi2020-07-15
| * Clean up some data, using macros for multiline list entriesRangi2020-07-14
| * PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi2020-07-07
| * Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...Rangi2020-07-06
| * Automatically list all TM##_MOVE and HM##_MOVE valuesRangi2020-07-06
| * add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...Rangi2020-07-06
| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-04
| * Move more code from home.asm to home/Rangi2020-07-03
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
* Start reorganizing pokeyellowRangi2020-11-04
* Sync with pokereddannye2020-11-04