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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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tilesets
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tileset_headers.asm
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Author
Files
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2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#125)
Rangi
1
-1
/
+1
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-1
/
+1
2021-05-31
Some miscellaneous changes, syncing more with pokered
Rangi
1
-0
/
+1
2021-05-31
Simplify the tileset headers
Rangi
1
-30
/
+30
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+2
2020-12-02
Clearer tileset header macro comment
SatoMew
1
-1
/
+1
2020-12-01
Fix outdated comments
SatoMew
1
-2
/
+2
2020-11-29
Improve new constants and comment based on feedback
SatoMew
1
-24
/
+24
2020-11-29
Update related tile animation constants
SatoMew
1
-24
/
+24
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-1
/
+9
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-25
/
+0
2016-06-11
remove address comments
YamaArashi
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-1
/
+1
2016-06-08
Pikapic animation function labels
pikalaxalt
1
-1
/
+0
2016-06-07
Remove the Beach House option.
IIMarckus
1
-3
/
+0
2016-06-06
Clean up white space
dannye
1
-1
/
+1
2016-06-03
Rocket Hideout and tileset headers
pikalaxalt
1
-26
/
+26
2015-10-04
Some bank3 documentation
luckytyphlosion
1
-26
/
+28
2015-08-01
Build only Yellow
U-Daniel-PC\Daniel
1
-2
/
+0
2014-10-17
Modularize the beach house.
IIMarckus
1
-1
/
+1
2014-10-17
Add the beach house tileset.
IIMarckus
1
-0
/
+3
2014-05-19
Pull more data out of main.asm
U-Fish-PC\Daniel
1
-0
/
+25