| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Improve new constants and comment based on feedback | SatoMew | 2020-11-29 | 1 | -24/+24 |
| * | Update related tile animation constants | SatoMew | 2020-11-29 | 1 | -24/+24 |
| * | Fix file modes | dannye | 2020-11-14 | 4 | -0/+0 |
| * | Factor out data/tilesets/pair_collision_tile_ids.asm | Rangi | 2020-08-30 | 1 | -0/+24 |
| * | Indent comments that describe data table macro formats | Rangi | 2020-07-15 | 4 | -5/+5 |
| * | Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir... | Rangi | 2020-07-14 | 1 | -0/+29 |
| * | Use a macro for warp tile IDs, like other tile behaviors | Rangi | 2020-07-14 | 2 | -32/+27 |
| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 | 13 | -210/+245 |
| * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 | 1 | -0/+3 |
| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -0/+8 |
| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 12 | -0/+333 |
