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* Rename battle files and split move effects Part 4xCrystal2015-04-011-94/+0
* commented battle stuffYamaArashi2015-02-071-32/+32
* add constants for volatile statuses and more battle labels/commentary/constantsxCrystal2015-02-041-5/+5
* Commented/labelled misc functionsYamaArashi2014-09-141-1/+1
* Commented more sprite and map codeYamaArashi2014-09-131-1/+1
* Labelled many functions/variablesYamaArashi2014-08-081-5/+5
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-4/+4
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-19/+19
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+94