| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2015-04-01 | Rename battle files and split move effects Part 1 | xCrystal | 1 | -77/+0 |
| 2015-02-07 | fixed hp bar wram label and misc | YamaArashi | 1 | -11/+11 |
| 2015-02-07 | Named wram symbols | YamaArashi | 1 | -6/+6 |
| 2015-02-07 | commented battle stuff | YamaArashi | 1 | -18/+18 |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -2/+1 |
| 2014-06-16 | Use macros to define predefs. | yenatch | 1 | -1/+1 |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | 1 | -1/+1 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -11/+11 |
| 2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 1 | -2/+2 |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+78 |
