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* Rename battle files and split move effects Part 1xCrystal2015-04-011-77/+0
* fixed hp bar wram label and miscYamaArashi2015-02-071-11/+11
* Named wram symbolsYamaArashi2015-02-071-6/+6
* commented battle stuffYamaArashi2015-02-071-18/+18
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-2/+1
* Use macros to define predefs.yenatch2014-06-161-1/+1
* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-11/+11
* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-231-2/+2
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+78