index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
battle
/
animations.asm
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2015-07-12
shake screen functions
YamaArashi
1
-4
/
+4
2015-07-12
some battle animation stuff
YamaArashi
1
-22
/
+23
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-134
/
+135
2015-04-01
Rename battle files and split move effects Part 1
xCrystal
1
-13
/
+13
2015-03-31
Document animation types (shake screen/blink pic)
xCrystal
1
-24
/
+26
2015-03-31
Label some attack animation functions
xCrystal
1
-6
/
+8
2015-03-31
Some wram constants
xCrystal
1
-1
/
+1
2015-02-07
serial/trade/misc
YamaArashi
1
-69
/
+128
2015-01-27
More battle sfx ids
U-Daniel-PC\Daniel
1
-166
/
+166
2014-10-22
Fix typo introduced in last commit.
IIMarckus
1
-1
/
+1
2014-10-21
Add Yellow’s slot machine graphics.
IIMarckus
1
-0
/
+3
2014-10-17
Kill version.asm.
IIMarckus
1
-2
/
+2
2014-09-23
Rename hVBlank* constants to h*.
yenatch
1
-6
/
+6
2014-09-17
Use move animation constants instead of static values.
yenatch
1
-7
/
+7
2014-09-13
Commented more sprite and map code
YamaArashi
1
-3
/
+3
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-13
/
+13
2014-08-08
Labelled many functions/variables
YamaArashi
1
-6
/
+6
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-22
/
+11
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-10
/
+5
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-3
/
+3
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-9
/
+9
2014-05-29
Use VRAM constants where applicable.
yenatch
1
-15
/
+15
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-150
/
+150
2014-05-23
Comment some more bank 0 functions.
yenatch
1
-3
/
+3
2014-05-23
Comment some bank 0 functions, and add wram labels for Predef.
yenatch
1
-2
/
+2
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+2908
[prev]