| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Comment more unreferenced local labels (#550) | Narishma-gb | 2025-12-15 | 1 | -8/+10 |
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| * | Avoid magic numbers for most `CopyData` calls (#542) | Rangi | 2025-11-25 | 1 | -10/+10 |
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| * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 | 1 | -9/+9 |
| | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||||
| * | Use features of RGBDS 1.0.0 (#537) | Rangi | 2025-11-12 | 1 | -3/+3 |
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| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -10/+10 |
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| * | Fix some label typos, and add some constants instead of raw numbers (#492) | Narishma-gb | 2025-01-30 | 1 | -4/+4 |
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| * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 | 1 | -2/+2 |
| | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | ||||
| * | Use RGBDS 0.9.0 (#482) | Rangi | 2024-12-25 | 1 | -2/+1 |
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| * | Remove redundant parentheses | Rangi42 | 2024-12-16 | 1 | -1/+1 |
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| * | Identify more flag bits (#464) | Sylvie | 2024-09-23 | 1 | -3/+3 |
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| * | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 2024-09-18 | 1 | -3/+3 |
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| * | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 2024-08-04 | 1 | -3/+3 |
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| * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 | 1 | -3/+3 |
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| * | Add `bigdw` and `dc` data macros | Rangi42 | 2023-11-20 | 1 | -27/+27 |
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| * | Change names of move subanimations to be meaningful (#389) | BlueZangoose | 2022-09-25 | 1 | -15/+16 |
| | | | | Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com> | ||||
| * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 | 1 | -16/+16 |
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| * | Stop_reducing_move_anim_flashing_Dream_Eater -> ↵ | vulcandth | 2022-06-30 | 1 | -1/+1 |
| | | | | | Stop_reducing_move_anim_flashing_Blizzard (#369) | ||||
| * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 | 1 | -1/+1 |
| | | | | New MACRO and DEF syntax | ||||
| * | Improved Virtual Console patch identifiers (#357) | vulcandth | 2022-06-06 | 1 | -29/+31 |
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| * | Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351) | vulcandth | 2022-03-26 | 1 | -0/+29 |
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| * | Gen 1's Minimize graphic was not a complete 8x8 tile | Rangi | 2022-03-04 | 1 | -2/+10 |
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| * | Add some constants for options (#344) | Yoann Fievez | 2021-11-05 | 1 | -1/+1 |
| | | | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | ||||
| * | Identify some percentage constant values | Rangi | 2021-11-02 | 1 | -2/+2 |
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| * | Fix incorrect sfx id | dannye | 2021-03-30 | 1 | -1/+1 |
| | | | | | AUDIO_1 is loaded during trade animations, not AUDIO_2 | ||||
| * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| * | Sync more with pokeyellow | Rangi | 2020-11-05 | 1 | -4/+4 |
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| * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 | 1 | -7/+7 |
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| * | Define constants for subanimations' base coords and frame block modes | Rangi | 2020-07-17 | 1 | -3/+3 |
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| * | Identify remaining tilemap IDs | Rangi | 2020-07-17 | 1 | -8/+8 |
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| * | Update sprite names | Rangi | 2020-07-17 | 1 | -19/+19 |
| | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | ||||
| * | Factor out animation tilemaps | Rangi | 2020-07-16 | 1 | -92/+1 |
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| * | Define constants for subanimation transform types | Rangi | 2020-07-16 | 1 | -15/+15 |
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| * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 | 1 | -19/+18 |
| | | | | | Move animations' sound IDs are off by one from move IDs. | ||||
| * | Separate move/battle animation data from move data (to do: further identify ↵ | Rangi | 2020-07-16 | 1 | -4/+4 |
| | | | | | animation data labels+constants) | ||||
| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -1/+2 |
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| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 1 | -23/+23 |
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| * | Use ASCII quotes in comments | Rangi | 2020-07-06 | 1 | -1/+1 |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -76/+76 |
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| * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 | 1 | -4/+4 |
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| * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 2020-07-04 | 1 | -3/+3 |
| | | | | | by rgbds 0.4.0) | ||||
| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -1/+1 |
| | | | | | To do: turn constants into labels and use ldh | ||||
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -33/+33 |
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| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 1 | -3/+3 |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| * | Organize gfx/ | Rangi | 2020-06-27 | 1 | -5/+5 |
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| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -324/+3 |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| * | Misc minor clean up | dannye | 2020-05-24 | 1 | -1/+1 |
| | | | | | spotted by comparing against pokeyellow | ||||
| * | Updated the intro | Pokeglitch | 2018-06-22 | 1 | -14/+14 |
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| * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 | 1 | -500/+500 |
| | | | | | in instructions like add a, x | ||||
| * | Uppercase battle status constants | xCrystal | 2017-12-30 | 1 | -1/+1 |
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| * | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | 2017-09-29 | 1 | -4/+4 |
| |\ | | | | | Update for RGBDS 0.3.3 | ||||
