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path: root/engine/battle/battle_transitions.asm (follow)
Commit message (Expand)AuthorAge
* Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-17
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| * Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-27
| * Use more hardware and graphics constants (#532)Narishma-gb2025-11-18
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-01-30
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| * Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-27
* | Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi2024-12-27
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-25
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| * Identify more flag bits (#464)Sylvie2024-09-23
| * Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
| * Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-11-21
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| * Add `bigdw` and `dc` data macrosRangi422023-11-20
| * wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
| * RGBDS syntax updates (#358)vulcandth2022-06-06
| * Some formatting changesRangi2020-10-19
| * Use constants to delineate map types, and factor out more dataRangi2020-08-31
| * Use a macro for BattleTransition_DoubleCircle dataRangi2020-07-16
| * Use 'tile' and 'tiles' macrosRangi2020-07-07
| * Sync coordinate macros with pokecrystalRangi2020-07-07
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-05
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
| * Organize gfx/Rangi2020-06-27
| * Move more tables from engine/ to data/Rangi2020-06-23
| * Replace some hard-coded values with constantsRangi2019-07-07
| * Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-01
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-09
| * remove address commentsYamaArashi2016-06-11
| * No more W_dannye2015-08-30
* | wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton2022-07-09
* | RGBDS syntax updates (#86)vulcandth2022-06-06
* | Sync more with pokeredRangi2020-11-05
* | Sync with pokereddannye2020-11-04
* | Sync with pokereddannye2020-05-20
* | Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-25
* | sync engine code with pokeredYamaArashi2016-06-11
* | remove address commentsYamaArashi2016-06-11
* | overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-29
* | Rename some palette labels.luckytyphlosion2015-10-12
* | Make pokeyellow build correctly.luckytyphlosion2015-09-03
* | Fixes.luckytyphlosion2015-08-30
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-30
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| * No more $C8dannye2015-08-10
| * Replace some hardcoded data sizesdannye2015-08-09
| * Use more lbdannye2015-08-05
| * named animation functions/variablesYamaArashi2015-07-24
| * clean up wram aliasesYamaArashi2015-07-23
| * Consolidate coord macrosdannye2015-07-18
| * player animations, emotion bubbles, etc.YamaArashi2015-07-14