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* Merge branch 'master' of https://github.com/pret/pokereddannye2026-04-151-1/+1
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| * Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)PokefanMarcel2026-04-151-1/+1
* | Use more ldpikacrydannye2025-05-251-2/+2
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-1/+1
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| * Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-041-1/+1
| * Replace ghost Marowak's ambiguous constantSatoMew2020-09-221-1/+1
| * Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-311-1/+1
| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-4/+4
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-11/+11
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-32/+32
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-11/+11
| * Move more tables from engine/ to data/Rangi2020-06-231-1/+1
| * Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-2/+2
| * remove address commentsYamaArashi2016-06-111-20/+20
| * No more W_dannye2015-08-301-3/+3
* | Sync with pokereddannye2020-11-041-55/+55
* | Add constant for ghost Marowak like pokeredSatoMew2020-09-271-1/+1
* | Sync with pokereddannye2020-05-201-2/+2
* | sync engine code with pokeredYamaArashi2016-06-111-2/+2
* | remove address commentsYamaArashi2016-06-111-21/+21
* | Sync with pokereddannye2016-06-111-3/+3
* | Clean up white spacedannye2016-06-061-1/+1
* | Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-091-1/+1
* | Start disassembling bank0F (Battle)luckytyphlosion2015-12-261-2/+2
* | BankA misc functionsluckytyphlosion2015-11-281-1/+1
* | overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-2/+2
* | Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion2015-10-261-1/+1
* | Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion2015-10-251-1/+1
* | data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion2015-10-241-1/+1
* | Make pokeyellow build correctly.luckytyphlosion2015-09-031-1/+1
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-29/+34
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| * commented audio codeYamaArashi2015-08-081-2/+2
| * fixed hram aliases and named wram varYamaArashi2015-07-231-17/+22
| * Name some battle sound effectsdannye2015-07-211-1/+1
| * Name sound effectsdannye2015-07-191-1/+1
| * TX_ASMU-Daniel-PC\Daniel2015-07-031-8/+8
| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-4/+4
* | Attempt to make pokeyellow buildable, part 8.luckytyphlosion2015-08-281-0/+4
* | Attempt to make Yellow buildable, part 6.luckytyphlosion2015-08-031-1/+1
* | Bank3d documentation.luckytyphlosion2015-06-291-22/+34
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* Rename battle files and split move effects Part 5xCrystal2015-04-011-0/+238