| Commit message (Expand) | Author | Files | Lines |
| 2026-04-15 | Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580) | PokefanMarcel | 1 | -1/+1 |
| 2025-05-25 | Use more ldpikacry | dannye | 1 | -2/+2 |
| 2024-08-04 | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 1 | -1/+1 |
| 2020-11-04 | Sync with pokered | dannye | 1 | -55/+55 |
| 2020-09-27 | Add constant for ghost Marowak like pokered | SatoMew | 1 | -1/+1 |
| 2020-09-22 | Replace ghost Marowak's ambiguous constant | SatoMew | 1 | -1/+1 |
| 2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi | 1 | -1/+1 |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -4/+4 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -11/+11 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -32/+32 |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -11/+11 |
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -1/+1 |
| 2020-05-20 | Sync with pokered | dannye | 1 | -2/+2 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -2/+2 |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -2/+2 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -21/+21 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -20/+20 |
| 2016-06-11 | Sync with pokered | dannye | 1 | -3/+3 |
| 2016-06-06 | Clean up white space | dannye | 1 | -1/+1 |
| 2016-04-09 | Some Bank3F Pikachu Emotions disassembling and partial documentation. | luckytyphlosion | 1 | -1/+1 |
| 2015-12-26 | Start disassembling bank0F (Battle) | luckytyphlosion | 1 | -2/+2 |
| 2015-11-28 | BankA misc functions | luckytyphlosion | 1 | -1/+1 |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of W_,... | luckytyphlosion | 1 | -2/+2 |
| 2015-10-26 | Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu... | luckytyphlosion | 1 | -1/+1 |
| 2015-10-25 | Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,... | luckytyphlosion | 1 | -1/+1 |
| 2015-10-24 | data/facing.asm, titlescreen functions, oam/sprite related functions, other m... | luckytyphlosion | 1 | -1/+1 |
| 2015-09-03 | Make pokeyellow build correctly. | luckytyphlosion | 1 | -1/+1 |
| 2015-08-30 | No more W_ | dannye | 1 | -3/+3 |
| 2015-08-28 | Attempt to make pokeyellow buildable, part 8. | luckytyphlosion | 1 | -0/+4 |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -2/+2 |
| 2015-08-03 | Attempt to make Yellow buildable, part 6. | luckytyphlosion | 1 | -1/+1 |
| 2015-07-23 | fixed hram aliases and named wram var | YamaArashi | 1 | -17/+22 |
| 2015-07-21 | Name some battle sound effects | dannye | 1 | -1/+1 |
| 2015-07-19 | Name sound effects | dannye | 1 | -1/+1 |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -8/+8 |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -4/+4 |
| 2015-06-29 | Bank3d documentation. | luckytyphlosion | 1 | -22/+34 |
| 2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal | 1 | -0/+0 |
| 2015-02-08 | Rename some labels | YamaArashi | 1 | -1/+1 |
| 2015-02-07 | commented battle stuff | YamaArashi | 1 | -1/+1 |
| 2014-08-08 | Labelled many functions/variables | YamaArashi | 1 | -20/+20 |
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -7/+7 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -13/+13 |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+238 |