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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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battle
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core.asm
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Commit message (
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Author
Age
Files
Lines
*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
1
-4
/
+4
*
Move more tables from engine/ to data/
Rangi
2020-06-23
1
-1724
/
+8
*
Misc minor clean up
dannye
2020-05-24
1
-1
/
+1
*
Update audio macro names
dannye
2019-07-27
1
-3
/
+3
*
Replace some hard-coded values with constants
Rangi
2019-07-07
1
-1
/
+1
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-2
/
+2
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
1
-840
/
+840
*
Uppercase battle status constants
xCrystal
2017-12-30
1
-107
/
+107
*
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-09-29
1
-3
/
+3
|
\
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*
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
1
-3
/
+3
*
|
Fix typos in comments
dannye
2017-06-24
1
-10
/
+10
|
/
*
use more HRAM constants
YamaArashi
2016-10-29
1
-2
/
+2
*
correct mistaken comments
YamaArashi
2016-10-29
1
-2
/
+2
*
link battle action constants
YamaArashi
2016-10-29
1
-15
/
+15
*
correct comments about teleport effect
YamaArashi
2016-10-16
1
-3
/
+2
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
1
-7
/
+7
*
Redo audio header macro
dannye
2016-07-27
1
-3
/
+3
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
1
-142
/
+148
|
\
|
*
sync engine code with pokeyellow
YamaArashi
2016-06-12
1
-142
/
+148
*
|
Clean up text commands
dannye
2016-07-18
1
-4
/
+4
|
/
*
Remove the last address comments
dannye
2016-06-12
1
-3
/
+2
*
remove address comments
YamaArashi
2016-06-11
1
-318
/
+318
*
Clean up more Yellow ifdefs.
IIMarckus
2016-03-22
1
-4
/
+0
*
Remove hardcoded values for CopyData in battle core.
Marcus Huderle
2016-02-20
1
-4
/
+4
*
Fewer underscores in constants
dannye
2015-12-14
1
-1
/
+1
*
No more S_
dannye
2015-08-30
1
-1
/
+1
*
No more W_
dannye
2015-08-30
1
-393
/
+393
*
use the new battle type constants
YamaArashi
2015-08-29
1
-10
/
+10
*
named battle and learn move variables
YamaArashi
2015-08-14
1
-17
/
+25
*
Named a test battle variable
YamaArashi
2015-08-13
1
-4
/
+4
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-20
/
+20
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
1
-5
/
+5
*
No more $C8
dannye
2015-08-10
1
-2
/
+2
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-08-10
1
-28
/
+36
|
\
|
*
commented audio code
YamaArashi
2015-08-08
1
-8
/
+8
|
*
named wram variables
YamaArashi
2015-08-07
1
-17
/
+17
|
*
more info on the bide bug
YamaArashi
2015-08-06
1
-3
/
+11
*
|
Replace some hardcoded data sizes
dannye
2015-08-09
1
-7
/
+7
|
/
*
Use more lb
dannye
2015-08-05
1
-29
/
+29
*
constants for PrintNumber
YamaArashi
2015-07-29
1
-4
/
+4
*
Merge branch 'master' of https://github.com/xCrystal/pokered
dannye
2015-07-26
1
-19
/
+19
|
\
|
*
Use more wram labels and other constants
xCrystal
2015-07-24
1
-19
/
+19
*
|
yet more naming
YamaArashi
2015-07-25
1
-1
/
+1
*
|
more naming variables
YamaArashi
2015-07-24
1
-14
/
+14
*
|
named animation functions/variables
YamaArashi
2015-07-24
1
-1
/
+1
*
|
fixed hram aliases and named wram var
YamaArashi
2015-07-23
1
-43
/
+43
|
/
*
Name some battle sound effects
dannye
2015-07-21
1
-5
/
+5
*
constants for flag actions
YamaArashi
2015-07-19
1
-6
/
+6
*
naming
YamaArashi
2015-07-19
1
-2
/
+2
*
jpab/jpba macros
YamaArashi
2015-07-19
1
-57
/
+19
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