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* wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton2022-07-091-2/+2
* `cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi2022-06-171-1/+1
* Rename `SLP` to `SLP_MASK` (#89)vulcandth2022-06-171-7/+7
* Improved Virtual Console patch identifiers (#85)vulcandth2022-06-061-8/+8
* Build the Virtual Console patch with `make yellow_vc` (#80)vulcandth2022-03-261-0/+23
* Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-11-231-2/+2
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| * Use ~X instead of $ff ^ XRangi2021-11-231-2/+2
| * Add some constants for options (#344)Yoann Fievez2021-11-051-1/+1
| * Refactorize check button pressed (#340)Yoann Fievez2021-11-051-3/+3
| * Identify some percentage constant valuesRangi2021-11-021-13/+13
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-09-261-8/+8
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| * Fix typos (#334)Amber Brault2021-09-261-1/+1
| * wcf4b -> wStringBufferRangi2021-08-281-7/+7
| * More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-311-4/+4
| * Improve some RAM formattingRangi2021-05-311-1/+1
| * Use BANK("Pics #") for Pokémon and trainer picsRangi2021-05-061-1/+2
* | Improve some RAM formattingRangi2021-05-311-0/+2
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-251-5/+5
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-251-5/+5
| * Identify hUILayoutFlagsRangi2021-02-131-6/+6
* | Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi2021-02-131-6/+6
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-151-10/+11
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| * Update related tile animation constantsSatoMew2020-11-291-1/+1
| * Label and document hFFD7 more accuratelySatoMew2020-11-291-3/+3
| * Keep wGrassMons and wWaterMons together with a UNIONRangi2020-11-281-8/+9
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-141-0/+0
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| * Fix file modesdannye2020-11-141-0/+0
| * Use more joypad constantsdannye2020-11-071-7/+7
| * Sync more with pokeyellowRangi2020-11-061-7/+7
| * Sync more with pokeyellowRangi2020-11-051-10/+12
| * Remove trailing whitespaceRangi2020-11-051-1/+1
| * All battle back pictures end with "b"Rangi2020-11-051-1/+1
| * Replace ghost Marowak's ambiguous constantSatoMew2020-09-221-1/+1
| * Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-311-1/+1
| * SONY -> RIVALRangi2020-07-171-2/+2
| * Define constants for default trainer DVsRangi2020-07-161-2/+2
| * Clean up some data, using macros for multiline list entriesRangi2020-07-141-4/+4
| * Use 'tile' and 'tiles' macrosRangi2020-07-071-4/+4
| * Sync coordinate macros with pokecrystalRangi2020-07-071-72/+72
| * Use HIGH() and LOW()Rangi2020-07-071-22/+22
| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-29/+29
| * Use ASCII quotes in commentsRangi2020-07-061-2/+2
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-203/+203
| * Use constants for damage limits in CalculateDamageRangi2020-07-051-28/+34
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-140/+141
| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-6/+6
| * Replace raw hex values with HRAM constantsRangi2020-07-031-2/+2
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-166/+166
| * Organize macros/ like pokecrystalRangi2020-07-031-1/+1
| * Reorganize constants/Rangi2020-07-031-2/+2