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* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-19/+19
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| * Use more wram labels and other constantsxCrystal2015-07-241-19/+19
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* | yet more namingYamaArashi2015-07-251-1/+1
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* | more naming variablesYamaArashi2015-07-241-14/+14
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* | named animation functions/variablesYamaArashi2015-07-241-1/+1
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* | fixed hram aliases and named wram varYamaArashi2015-07-231-43/+43
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* Name some battle sound effectsdannye2015-07-211-5/+5
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* constants for flag actionsYamaArashi2015-07-191-6/+6
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* namingYamaArashi2015-07-191-2/+2
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* jpab/jpba macrosYamaArashi2015-07-191-57/+19
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-1/+1
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-181-1/+1
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* | Name sound effectsdannye2015-07-191-5/+5
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* Consolidate coord macrosdannye2015-07-181-63/+63
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* fix variable namingYamaArashi2015-07-181-14/+14
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* menu stuffYamaArashi2015-07-151-11/+11
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* named wram variablesYamaArashi2015-07-141-65/+66
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* hall of fame / creditsYamaArashi2015-07-141-2/+2
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* Use more screen dimension constantsdannye2015-07-141-1/+1
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-38/+40
|\ | | | | | | | | Conflicts: engine/town_map.asm
| * named party menu/naming screen wram variablesYamaArashi2015-07-131-8/+8
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| * menu wram variable namesYamaArashi2015-07-131-1/+1
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| * named wram variablesYamaArashi2015-07-121-3/+3
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| * use constant for bg transfer dest hram varYamaArashi2015-07-121-2/+2
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| * shake screen functionsYamaArashi2015-07-121-1/+1
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| * some battle animation stuffYamaArashi2015-07-121-23/+25
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* | Use more *Coorddannye2015-07-141-5/+5
|/ | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
* TX_ASMU-Daniel-PC\Daniel2015-07-031-8/+8
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* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-53/+55
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Mention Jap grammarU-Daniel-PC\Daniel2015-06-121-0/+4
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* Document code related to MonName1TextU-Daniel-PC\Daniel2015-06-121-17/+27
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* Clean up white spaceU-Daniel-PC\Daniel2015-06-111-43/+43
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* money won and trainer pic constantsxCrystal2015-04-091-3/+4
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* user xor operator for clearing status flagsxCrystal2015-04-091-5/+5
| | | | use xor operator for clearing status flags
* Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-091-64/+70
| | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions
* Rename battle files and split move effects Part 2xCrystal2015-04-011-2/+2
| | | | 5.asm, 9.asm, and a.asm
* Name more in-battle functions and labelsxCrystal2015-03-311-53/+62
| | | | and better document some animation related functions
* Label some attack animation functionsxCrystal2015-03-311-36/+37
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* Label some battle related functionsxCrystal2015-03-311-21/+21
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* Further document AI stuffxCrystal2015-03-311-9/+9
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* Some wram constantsxCrystal2015-03-311-15/+15
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* Split commentary lines that are too longxCrystal2015-03-311-21/+37
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* Low health alarm documentationU-Daniel-PC\Daniel2015-03-121-8/+8
| | | | RenaKunisaki
* named misc functionsYamaArashi2015-02-081-10/+11
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* move-related thingsYamaArashi2015-02-081-4/+4
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* fixed hp bar wram label and miscYamaArashi2015-02-071-4/+4
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* Named wram symbolsYamaArashi2015-02-071-11/+11
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* commented battle stuffYamaArashi2015-02-071-15/+15
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* comment drain HP effectYamaArashi2015-02-071-2/+2
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* commented menu stuffYamaArashi2015-02-071-6/+6
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