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* use the new battle type constantsYamaArashi2015-08-29
* named battle and learn move variablesYamaArashi2015-08-14
* Named a test battle variableYamaArashi2015-08-13
* commented SGB palette stuffYamaArashi2015-08-12
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-10
* No more $C8dannye2015-08-10
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-10
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| * commented audio codeYamaArashi2015-08-08
| * named wram variablesYamaArashi2015-08-07
| * more info on the bide bugYamaArashi2015-08-06
* | Replace some hardcoded data sizesdannye2015-08-09
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* Use more lbdannye2015-08-05
* constants for PrintNumberYamaArashi2015-07-29
* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-26
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| * Use more wram labels and other constantsxCrystal2015-07-24
* | yet more namingYamaArashi2015-07-25
* | more naming variablesYamaArashi2015-07-24
* | named animation functions/variablesYamaArashi2015-07-24
* | fixed hram aliases and named wram varYamaArashi2015-07-23
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* Name some battle sound effectsdannye2015-07-21
* constants for flag actionsYamaArashi2015-07-19
* namingYamaArashi2015-07-19
* jpab/jpba macrosYamaArashi2015-07-19
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-19
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| * miscYamaArashi2015-07-18
* | Name sound effectsdannye2015-07-19
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* Consolidate coord macrosdannye2015-07-18
* fix variable namingYamaArashi2015-07-18
* menu stuffYamaArashi2015-07-15
* named wram variablesYamaArashi2015-07-14
* hall of fame / creditsYamaArashi2015-07-14
* Use more screen dimension constantsdannye2015-07-14
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-14
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| * named party menu/naming screen wram variablesYamaArashi2015-07-13
| * menu wram variable namesYamaArashi2015-07-13
| * named wram variablesYamaArashi2015-07-12
| * use constant for bg transfer dest hram varYamaArashi2015-07-12
| * shake screen functionsYamaArashi2015-07-12
| * some battle animation stuffYamaArashi2015-07-12
* | Use more *Coorddannye2015-07-14
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* TX_ASMU-Daniel-PC\Daniel2015-07-03
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
* Mention Jap grammarU-Daniel-PC\Daniel2015-06-12
* Document code related to MonName1TextU-Daniel-PC\Daniel2015-06-12
* Clean up white spaceU-Daniel-PC\Daniel2015-06-11
* money won and trainer pic constantsxCrystal2015-04-09
* user xor operator for clearing status flagsxCrystal2015-04-09
* Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-09
* Rename battle files and split move effects Part 2xCrystal2015-04-01
* Name more in-battle functions and labelsxCrystal2015-03-31