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path: root/engine/battle/draw_hud_pokeball_gfx.asm (follow)
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* Use 'tile' and 'tiles' macrosRangi2020-07-071-1/+1
* Sync coordinate macros with pokecrystalRangi2020-07-071-2/+2
* Organize gfx/Rangi2020-06-271-1/+1
* Fix typos in commentsdannye2017-06-241-1/+1
* Remove the last address commentsdannye2016-06-121-1/+1
* remove address commentsYamaArashi2016-06-111-14/+14
* No more W_dannye2015-08-301-9/+9
* Replace some hardcoded data sizesdannye2015-08-091-1/+2
* Use more lbdannye2015-08-051-1/+1
* clean up wram aliasesYamaArashi2015-07-231-18/+18
* Consolidate coord macrosdannye2015-07-181-2/+2
* Use more screen dimension constantsdannye2015-07-141-1/+1
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-19/+19
* Rename battle files and split move effects Part 4xCrystal2015-04-011-0/+191