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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-8/+8
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-19/+19
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-10/+10
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-16/+16
* use more HRAM constantsYamaArashi2016-10-291-3/+3
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-2/+2
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| * sync engine code with pokeyellowYamaArashi2016-06-121-2/+2
* | Clean up text commandsdannye2016-07-181-1/+1
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* remove address commentsYamaArashi2016-06-111-8/+8
* No more W_dannye2015-08-301-5/+5
* named more variablesYamaArashi2015-08-121-4/+4
* named wram variablesYamaArashi2015-08-071-2/+2
* Use more wram labels and other constantsxCrystal2015-07-241-5/+5
* constants for flag actionsYamaArashi2015-07-191-3/+3
* miscYamaArashi2015-07-181-1/+1
* menu stuffYamaArashi2015-07-151-6/+6
* TX_ASMU-Daniel-PC\Daniel2015-07-031-2/+2
* Rename battle files and split move effects Part 5xCrystal2015-04-011-0/+372