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path: root/engine/battle/get_trainer_name.asm (follow)
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* Specify a max item length for `list_start` (#552)Rangi2025-12-151-1/+1
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-1/+1
* Use correct label in get_trainer_name.asm (#461)Vortyne2024-09-091-1/+1
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-241-2/+2
* SONY -> RIVALRangi2020-07-171-3/+3
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1/+1
* sync engine code with pokeyellowYamaArashi2016-06-121-5/+5
* remove address commentsYamaArashi2016-06-111-1/+1
* No more W_dannye2015-08-301-4/+4
* Rename battle files and split move effects Part 1xCrystal2015-04-011-0/+24