| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Specify a max item length for `list_start` (#552) | Rangi | 2025-12-15 | 1 | -1/+1 |
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| * | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 2024-09-18 | 1 | -1/+1 |
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| * | Use correct label in get_trainer_name.asm (#461) | Vortyne | 2024-09-09 | 1 | -1/+1 |
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| * | Identify wcd6d as wNameBuffer and others (#455) | Sylvie | 2024-07-24 | 1 | -2/+2 |
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| * | SONY -> RIVAL | Rangi | 2020-07-17 | 1 | -3/+3 |
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| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -1/+1 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -5/+5 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -1/+1 |
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| * | No more W_ | dannye | 2015-08-30 | 1 | -4/+4 |
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| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 1 | -0/+24 |
| 1.asm, 4.asm, and 4_2.asm | |||||
