| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-11-29 | Update related tile animation constants | SatoMew | 1 | -1/+1 |
| 2020-11-29 | Label and document hFFD7 more accurately | SatoMew | 1 | -1/+1 |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -1/+1 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -1/+1 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -1/+1 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 |
| 2015-08-30 | No more W_ | dannye | 1 | -2/+2 |
| 2015-08-29 | use the new battle type constants | YamaArashi | 1 | -1/+1 |
| 2015-08-13 | Named a test battle variable | YamaArashi | 1 | -2/+2 |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -3/+3 |
| 2015-07-19 | naming | YamaArashi | 1 | -1/+1 |
| 2015-07-19 | jpab/jpba macros | YamaArashi | 1 | -3/+1 |
| 2015-07-18 | misc | YamaArashi | 1 | -1/+1 |
| 2015-07-15 | menu stuff | YamaArashi | 1 | -1/+1 |
| 2015-07-14 | named wram variables | YamaArashi | 1 | -1/+1 |
| 2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | 1 | -2/+2 |
| 2015-04-01 | Rename battle files and split move effects Part 4 | xCrystal | 1 | -0/+40 |
