aboutsummaryrefslogtreecommitdiffstats
path: root/engine/battle/wild_encounters.asm (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Use constants to delineate map types, and factor out more dataRangi2020-08-311-1/+1
|
* Sync coordinate macros with pokecrystalRangi2020-07-071-2/+2
|
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-2/+2
|
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-3/+3
|
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-1/+1
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Move more tables from engine/ to data/Rangi2020-06-231-15/+1
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* remove address commentsYamaArashi2016-06-111-2/+2
|
* No more wram_constants.asmdannye2015-08-301-2/+2
| | | | unfortunately, this means manually declaring the wEnemyMon1 party struct
* No more W_dannye2015-08-301-8/+8
|
* fixed hram aliases and named wram varYamaArashi2015-07-231-5/+5
|
* Consolidate coord macrosdannye2015-07-181-1/+1
|
* fix variable namingYamaArashi2015-07-181-1/+1
|
* Clean up white spaceU-Daniel-PC\Daniel2015-06-111-4/+4
|
* ANSI->UTF-8U-Daniel-PC\Daniel2015-06-041-5/+5
|
* Rename battle files and split move effects Part 1xCrystal2015-04-011-0/+118
1.asm, 4.asm, and 4_2.asm