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* Sync with pokereddannye2020-11-041-984/+0
* Sync with pokereddannye2020-05-201-6/+6
* fix some constantsyenatch2018-04-011-1/+1
* Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-251-1/+1
* sync tileset WRAM labelsYamaArashi2016-06-121-2/+2
* sync engine code with pokeredYamaArashi2016-06-111-7/+5
* remove address commentsYamaArashi2016-06-111-24/+24
* Clean up white spacedannye2016-06-061-1/+1
* Split bank1 up.luckytyphlosion2016-03-171-1/+7
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-63/+72
* Complete documentation of bank3luckytyphlosion2015-10-181-4/+4
* named more variablesYamaArashi2015-08-121-1/+1
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-4/+4
* No more $C8dannye2015-08-101-1/+1
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-10/+10
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| * commented audio codeYamaArashi2015-08-081-8/+8
| * fixed namesYamaArashi2015-08-071-2/+2
* | Replace some hardcoded data sizesdannye2015-08-091-2/+2
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* Use more lbdannye2015-08-051-3/+3
* miscYamaArashi2015-07-181-1/+1
* Consolidate coord macrosdannye2015-07-181-24/+24
* Swap trade center and battle centerdannye2015-07-161-2/+2
* Comment naming screendannye2015-07-141-1/+1
* menu wram variable namesYamaArashi2015-07-131-4/+4
* movemon and removepokemon wram variablesYamaArashi2015-07-121-1/+1
* named wram variablesYamaArashi2015-07-121-9/+9
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-4/+4
* commented trade amim functionsYamaArashi2015-03-141-2/+2
* Rename some labelsYamaArashi2015-02-081-1/+1
* Named wram symbolsYamaArashi2015-02-071-2/+2
* commented battle stuffYamaArashi2015-02-071-4/+4
* commented menu stuffYamaArashi2015-02-071-1/+1
* Fix typo in nameYamaArashi2015-02-071-5/+5
* serial/trade/miscYamaArashi2015-02-071-458/+479
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-4/+4
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| * Commented/labelled misc functionsYamaArashi2014-09-141-1/+1
| * Commented more sprite and map codeYamaArashi2014-09-131-2/+2
| * Labelled many functions/variablesYamaArashi2014-08-081-1/+1
* | Use hram constants for remaining joypad variables.yenatch2014-08-301-2/+2
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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-4/+2
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-16/+8
* Remove generated "indirect jump" comments.yenatch2014-06-161-3/+3
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-17/+17
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-192/+192
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-1/+1
* Rename random number function and hram labels.yenatch2014-05-241-1/+1
* Comment some more bank 0 functions.yenatch2014-05-231-1/+1
* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-231-1/+1
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+960