| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -984/+0 |
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| * | Sync with pokered | dannye | 2020-05-20 | 1 | -6/+6 |
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| * | fix some constants | yenatch | 2018-04-01 | 1 | -1/+1 |
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| * | Fix warnings about deprecated mnemonics on newer builds of rgbds | Pokechu22 | 2017-09-25 | 1 | -1/+1 |
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| * | sync tileset WRAM labels | YamaArashi | 2016-06-12 | 1 | -2/+2 |
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| * | sync engine code with pokered | YamaArashi | 2016-06-11 | 1 | -7/+5 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -24/+24 |
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| * | Clean up white space | dannye | 2016-06-06 | 1 | -1/+1 |
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| * | Split bank1 up. | luckytyphlosion | 2016-03-17 | 1 | -1/+7 |
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| * | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -63/+72 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | Complete documentation of bank3 | luckytyphlosion | 2015-10-18 | 1 | -4/+4 |
| | | | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | ||||
| * | named more variables | YamaArashi | 2015-08-12 | 1 | -1/+1 |
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| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -4/+4 |
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| * | No more $C8 | dannye | 2015-08-10 | 1 | -1/+1 |
| | | | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | ||||
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-08-10 | 1 | -10/+10 |
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| | * | commented audio code | YamaArashi | 2015-08-08 | 1 | -8/+8 |
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| | * | fixed names | YamaArashi | 2015-08-07 | 1 | -2/+2 |
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| * | | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -2/+2 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -3/+3 |
| | | | | | and other clean up | ||||
| * | misc | YamaArashi | 2015-07-18 | 1 | -1/+1 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -24/+24 |
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| * | Swap trade center and battle center | dannye | 2015-07-16 | 1 | -2/+2 |
| | | | | | | also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102 | ||||
| * | Comment naming screen | dannye | 2015-07-14 | 1 | -1/+1 |
| | | | | | also use more joypad constants | ||||
| * | menu wram variable names | YamaArashi | 2015-07-13 | 1 | -4/+4 |
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| * | movemon and removepokemon wram variables | YamaArashi | 2015-07-12 | 1 | -1/+1 |
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| * | named wram variables | YamaArashi | 2015-07-12 | 1 | -9/+9 |
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| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -4/+4 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | commented trade amim functions | YamaArashi | 2015-03-14 | 1 | -2/+2 |
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| * | Rename some labels | YamaArashi | 2015-02-08 | 1 | -1/+1 |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -2/+2 |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -4/+4 |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | Fix typo in name | YamaArashi | 2015-02-07 | 1 | -5/+5 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -458/+479 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -4/+4 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -1/+1 |
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| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -2/+2 |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -1/+1 |
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| * | | Use hram constants for remaining joypad variables. | yenatch | 2014-08-30 | 1 | -2/+2 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -4/+2 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -16/+8 |
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| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -3/+3 |
| | | | | | The destination is obvious when using the predef macro. | ||||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -17/+17 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -192/+192 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | 1 | -1/+1 |
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| * | Rename random number function and hram labels. | yenatch | 2014-05-24 | 1 | -1/+1 |
| | | | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | ||||
| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -1/+1 |
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| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 1 | -1/+1 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+960 |
