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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-4/+2
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-16/+8
* Remove generated "indirect jump" comments.yenatch2014-06-161-3/+3
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-17/+17
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-192/+192
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-1/+1
* Rename random number function and hram labels.yenatch2014-05-241-1/+1
* Comment some more bank 0 functions.yenatch2014-05-231-1/+1
* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-231-1/+1
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+960