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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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events
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cinnabar_lab.asm
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Author
Age
Files
Lines
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-2
/
+2
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
1
-3
/
+3
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
1
-1
/
+1
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
1
-4
/
+4
*
Identify more map script labels
Rangi42
2023-11-18
1
-12
/
+12
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
1
-1
/
+1
*
wcf4b -> wStringBuffer
Rangi
2021-08-28
1
-1
/
+1
*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-2
/
+2
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-1
/
+1
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-4
/
+4
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-8
/
+8
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-1
/
+1
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
1
-0
/
+123