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2026-01-07Use macros to enforce "hidden object" constraints, and rename them to ↵Rangi25-1323/+0
"hidden events" (#559)
2025-09-10Misc. naming and cleanup (#139)Narishma-gb1-8/+4
* Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar`
2025-08-17Document a bug in `PrintBenchGuyText` (#523)Narishma-gb1-0/+9
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi2-8/+8
2025-06-03Fix typosdannye1-1/+1
2025-01-28Miscellaneous cleanup (#488)Rangi1-1/+1
Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
2024-09-29Rename off-by-one wram labelsdannye1-2/+2
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2-2/+2
2024-09-24Identify more bit flags (#465)Sylvie1-1/+1
* Identify more bit flags * Space
2024-09-23Identify more flag bits (#464)Sylvie1-1/+1
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-1/+1
Also identify `wPPUpCountAndMaxPP`
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2-5/+4
2024-07-16Identify various flag labels and bit constants (#454)Sylvie3-20/+20
2023-11-20Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne1-2/+2
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-1/+1
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-1/+1
2022-07-10Identify some `.asm_*` labelsRangi2-4/+4
2022-07-10Identify some `.asm_*` labelsRangi2-4/+4
2022-06-06RGBDS syntax updates (#86)vulcandth1-3/+3
New MACRO and DEF syntax
2022-06-06RGBDS syntax updates (#358)vulcandth1-3/+3
New MACRO and DEF syntax
2021-11-05Refactorize check button pressed (#340)Yoann Fievez2-5/+5
2020-11-07More debug yellowdannye1-0/+4
only debug menu left
2020-11-04Start reorganizing pokeyellowRangi1-0/+108
2020-11-04Sync with pokereddannye27-0/+1343
2020-08-31Use constants to delineate map types, and factor out more dataRangi1-21/+2
2020-08-30Document more hidden object data and behaviorRangi1-27/+20
2020-07-17Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi1-8/+14
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-1/+1
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-0/+4
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi1-11/+2
2020-07-07Use 'tile' and 'tiles' macrosRangi1-1/+1
2020-07-07Sync coordinate macros with pokecrystalRangi5-10/+10
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2-2/+2
2020-07-06Use ASCII quotes in commentsRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi6-27/+27
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi1-2/+2
Fixes #260
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi9-10/+10
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi24-179/+181
2020-07-03Replace raw hex values with HRAM constantsRangi2-8/+8
To do: turn constants into labels and use ldh
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi2-3/+3
2020-07-03Organize macros/ like pokecrystalRangi2-2/+2
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03Make suggested edits:Rangi1-0/+0
- data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
2020-07-03Split up engine/events/hidden_object_functionsRangi25-0/+1338