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* Comment more unreferenced local labels (#550)Narishma-gb2025-12-15
* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-27
* Avoid magic numbers for most `CopyData` calls (#542)Rangi2025-11-25
* Use more hardware and graphics constants (#532)Narishma-gb2025-11-18
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-12
* Label and constant cleanup (#528)Narishma-gb2025-09-03
* Document a bug in `PrintBenchGuyText` (#523)Narishma-gb2025-08-17
* Use `dname` macro to automatically pad names with `"@"` characters (#525)Rangi2025-08-17
* Use combined hardware constantsRangi422025-06-30
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-30
* Fix typosdannye2025-06-03
* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-08
* Further improve NPC trade labels and comments (#493)SatoMew2025-04-08
* Use constants for PP masks instead of magic numbers (#504)edave642025-04-02
* Use constants for trade text indexes (#501)Rangi2025-03-08
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-28
* Miscellaneous cleanup (#488)Rangi2025-01-28
* Remove redundant parenthesesRangi422024-12-16
* Use "gray", not "grey"Rangi422024-12-16
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-24
* Identify more bit flags (#465)Sylvie2024-09-24
* Identify more flag bits (#464)Sylvie2024-09-23
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* Correct StarterDex function comment (#440)colawsol2023-12-06
* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-20
* Identify more map script labelsRangi422023-11-18
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13
* Use the same music headers as pokecrystal (#382)Rangi2022-08-11
* Identify some `.asm_*` labelsRangi2022-07-10
* Sync Pokédex rating text with pokeyellowRangi2022-07-10
* Identify Pokédex rating textRangi2022-07-10
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
* RGBDS syntax updates (#358)vulcandth2022-06-06
* Refactorize check button pressed (#340)Yoann Fievez2021-11-05
* wcf4b -> wStringBufferRangi2021-08-28
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27
* Verify data table and name list sizes with assertion macrosRangi2021-03-25
* Fix file modesdannye2020-11-14
* Use constants to delineate map types, and factor out more dataRangi2020-08-31
* Document more hidden object data and behaviorRangi2020-08-30
* Add comments associating constants with data, and identify some more dataRangi2020-07-20
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
* Revise some map scripts, mostly for getting itemsRangi2020-07-16
* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-08