| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -31/+0 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -3/+3 |
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| * | Numerous changes (see below) | pikalaxalt | 2016-05-24 | 1 | -2/+2 |
| | | | | | | | * Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions | ||||
| * | bankB misc functions | luckytyphlosion | 2015-11-29 | 1 | -5/+5 |
| | | | | | ScaleSpriteByTwo, DisplayEffectiveness and CheckIfMoveIsKnown | ||||
| * | named more variables | YamaArashi | 2015-08-12 | 1 | -1/+1 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -2/+2 |
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| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -2/+2 |
| | | | | | also sprite direction constants | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -2/+1 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -2/+2 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+32 |
