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* Use more hardware and graphics constants (#532)Narishma-gb2025-11-184-11/+11
| | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-1/+1
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* Label and constant cleanup (#528)Narishma-gb2025-09-031-5/+5
| | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* Identify `JOYP_SGB_MLT_REQ` constantRangi422025-08-111-4/+4
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* Update hardware.inc to 5.3.0 and use its `JOYP_SGB_*` constantsRangi422025-08-111-14/+14
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* Fix typosdannye2025-06-031-1/+1
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* Avoid using `EQUS` when `EQU` or `MACRO` will do (#496)Rangi2025-02-271-6/+6
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* Consistently refer to CGB, not GBC (#491)SatoMew2025-01-301-8/+8
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* Use "gray", not "grey"Rangi422024-12-161-2/+2
| | | | This matches the in-game text, e.g. Pewter is "A Stone Gray City"
* Identify more bit flags (#465)Sylvie2024-09-242-2/+2
| | | | | * Identify more bit flags * Space
* Identify more flag bits (#464)Sylvie2024-09-232-3/+3
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-182-4/+4
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* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-042-4/+4
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-2/+2
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* Update to RGBDS 0.7.0 (#447)Rangi2024-01-031-2/+2
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* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-201-2/+2
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* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-201-2/+2
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* Identify some `.asm_*` labelsRangi2022-07-102-10/+10
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* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-093-8/+8
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* RGBDS syntax updates (#358)vulcandth2022-06-061-2/+2
| | | New MACRO and DEF syntax
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-061-1/+1
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* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-261-0/+1
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* Identify hUILayoutFlagsRangi2021-02-131-1/+1
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* Fix file modesdannye2020-11-145-0/+0
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* Sync more with pokeyellowRangi2020-11-052-6/+4
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* Use constants to delineate map types, and factor out more dataRangi2020-08-311-3/+3
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* Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)Rangi2020-07-211-1/+3
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* Add comments associating constants with data, and identify some more dataRangi2020-07-202-4/+5
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* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-2/+2
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* Clean up some data, using macros for multiline list entriesRangi2020-07-141-1/+1
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* Use 'tile' and 'tiles' macrosRangi2020-07-072-5/+5
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* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-8/+8
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* Use HIGH() and LOW()Rangi2020-07-073-7/+7
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-066-70/+70
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* UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵Rangi2020-07-041-5/+5
| | | | SET_PAL_DEFAULT
* Replace raw hex values with HRAM constantsRangi2020-07-032-8/+8
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-8/+8
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* Add subdirectories to data/ similar to pokecrystalRangi2020-07-032-6/+6
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-027-0/+1503