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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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give_pokemon.asm
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2020-11-04
Sync with pokered
dannye
1
-87
/
+0
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-82
/
+0
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-1
/
+1
2020-05-26
Change "Set to box" to "Sent to box"
Nog-Frog
1
-3
/
+3
2020-05-20
Sync with pokered
dannye
1
-1
/
+1
2016-07-18
Clean up text commands
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-6
/
+6
2016-06-11
remove address comments
YamaArashi
1
-5
/
+5
2016-06-06
Clean up white space
dannye
1
-1
/
+1
2015-11-28
engine/battle/moveEffects/substitute_effect.asm and ActivatePC
luckytyphlosion
1
-1
/
+1
2015-10-18
Complete documentation of bank3
luckytyphlosion
1
-1
/
+1
2015-08-30
No more W_
dannye
1
-2
/
+2
2015-08-28
Fix bank3d so it matches baserom.gbc
luckytyphlosion
1
-0
/
+2
2015-08-01
Attempt to make Yellow buildable, part 2.
luckytyphlosion
1
-1
/
+1
2015-07-19
constants for flag actions
YamaArashi
1
-1
/
+1
2015-07-18
misc
YamaArashi
1
-11
/
+14
2015-07-15
menu stuff
YamaArashi
1
-1
/
+1
2015-07-07
Bank3d addresses and fixes.
luckytyphlosion
1
-13
/
+13
2015-07-06
Complete documentation of bank3d
luckytyphlosion
1
-0
/
+3
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-4
/
+4
2015-02-07
fixed hp bar wram label and misc
YamaArashi
1
-1
/
+1
2014-09-13
Commented more sprite and map code
YamaArashi
1
-1
/
+1
2014-08-22
Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
1
-8
/
+8
2014-08-08
Labelled many functions/variables
YamaArashi
1
-1
/
+1
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-4
/
+2
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
1
-1
/
+1
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-1
/
+1
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-2
/
+2
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-14
/
+14
2014-05-25
Clean up some bank 3 functions and rename flag action functions.
yenatch
1
-2
/
+2
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+81