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* fixed hp bar wram label and miscYamaArashi2015-02-071-1/+1
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-2/+2
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| * Commented more sprite and map codeYamaArashi2014-09-131-1/+1
| * Labelled many functions/variablesYamaArashi2014-08-081-1/+1
* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-8/+8
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* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-1/+1
* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-14/+14
* Clean up some bank 3 functions and rename flag action functions.yenatch2014-05-251-2/+2
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+81