| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 |
| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 |
| |\ | |||
| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 |
| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 |
| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 |
| |/ | |||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 |
| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 |
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| * | Clean up some bank 3 functions and rename flag action functions. | yenatch | 2014-05-25 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 |
