| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -6/+6 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -37/+1 |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 | 1 | -22/+22 |
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| | * | more syncing with pokeyellow | YamaArashi | 2016-06-12 | 1 | -17/+17 |
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| | * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -5/+5 |
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| * | | Clean up text commands | dannye | 2016-07-18 | 1 | -1/+1 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -12/+12 |
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| * | No more W_ | dannye | 2015-08-30 | 1 | -3/+3 |
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| * | jpab/jpba macros | YamaArashi | 2015-07-19 | 1 | -3/+1 |
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| * | Use more *Coord | dannye | 2015-07-14 | 1 | -1/+1 |
| | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -17/+34 |
| | | | | | also sprite direction constants | ||||
| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -3/+3 |
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| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -1/+1 |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -13/+14 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -1/+1 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -2/+1 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -7/+7 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+138 |
