| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -510/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -467/+0 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -14/+14 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -6/+6 | |
| 2019-07-27 | Update audio macro names | dannye | 1 | -1/+1 | |
| change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||||
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -2/+2 | |
| Polished Map | |||||
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -3/+3 | |
| 2016-07-27 | Redo audio header macro | dannye | 1 | -1/+1 | |
| 2016-07-18 | Clean up text commands | dannye | 1 | -3/+3 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -11/+11 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -7/+7 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -45/+45 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -42/+42 | |
| 2016-06-11 | Sync with pokered | dannye | 1 | -4/+5 | |
| from August 29, 2015 to April 6, 2016 | |||||
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -3/+3 | |
| 2016-06-06 | Clean up white space | dannye | 1 | -3/+3 | |
| 2016-05-23 | Bank7 misc functions | luckytyphlosion | 1 | -69/+112 | |
| Also delete gfx/intro_nido pngs (aren't used in the build) | |||||
| 2016-01-27 | Fix logically incorrect label | dannye | 1 | -2/+3 | |
| 2016-01-03 | Fix game time labels | PikalaxALT | 1 | -1/+1 | |
| 2015-12-31 | BankF documentation from HasMonFainted to Func_3d536 | luckytyphlosion | 1 | -1/+1 | |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -2/+2 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -3/+3 | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | 1 | -7/+7 | |
| 2015-08-11 | More joypad constants | dannye | 1 | -12/+12 | |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -3/+3 | |
| 2015-08-07 | named CountSetBits output variable | YamaArashi | 1 | -2/+2 | |
| 2015-07-25 | yet more naming | YamaArashi | 1 | -16/+16 | |
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -1/+1 | |
| 2015-07-23 | fixed hram aliases and named wram var | YamaArashi | 1 | -4/+4 | |
| 2015-07-22 | Rename sound effect files | dannye | 1 | -1/+1 | |
| 2015-07-21 | named more constants | YamaArashi | 1 | -20/+22 | |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -4/+4 | |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -12/+12 | |
| 2015-07-19 | constants for flag actions | YamaArashi | 1 | -4/+4 | |
| 2015-07-19 | naming | YamaArashi | 1 | -1/+1 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -8/+8 | |
| 2015-07-18 | misc | YamaArashi | 1 | -1/+1 | |
| 2015-07-18 | A few missed TX_ASM | dannye | 1 | -1/+2 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -2/+2 | |
| 2015-07-16 | Fix Safari Zone check labels | dannye | 1 | -7/+8 | |
| 2015-07-14 | Use more *Coord | dannye | 1 | -2/+2 | |
| also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||||
| 2015-07-04 | Start using text predef macros | dannye | 1 | -23/+15 | |
| also sprite direction constants | |||||
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -4/+4 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -23/+23 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-02-07 | Pick off some more static map ids. | yenatch | 1 | -1/+1 | |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -3/+3 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -4/+4 | |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -1/+1 | |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -6/+3 | |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | 1 | -1/+1 | |
| The destination is obvious when using the predef macro. | |||||
