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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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in_game_trades.asm
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Author
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2020-11-04
Sync with pokered
dannye
1
-350
/
+0
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-330
/
+0
2020-05-20
Sync with pokered
dannye
1
-75
/
+77
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
1
-82
/
+82
2016-07-18
Clean up text commands
dannye
1
-1
/
+3
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-1
/
+1
2016-06-11
sync engine code with pokered
YamaArashi
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-32
/
+32
2016-06-11
remove address comments
YamaArashi
1
-30
/
+30
2016-06-06
Clean up white space
dannye
1
-3
/
+3
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-3
/
+3
2015-09-04
engine/in_game_trades.asm
luckytyphlosion
1
-51
/
+71
2015-08-30
No more W_
dannye
1
-3
/
+3
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-8
/
+8
2015-08-05
Use more lb
dannye
1
-9
/
+9
2015-07-19
constants for flag actions
YamaArashi
1
-2
/
+2
2015-07-19
jpab/jpba macros
YamaArashi
1
-3
/
+1
2015-07-15
menu stuff
YamaArashi
1
-3
/
+3
2015-07-14
player animations, emotion bubbles, etc.
YamaArashi
1
-2
/
+2
2015-07-13
named party menu/naming screen wram variables
YamaArashi
1
-2
/
+2
2015-07-12
movemon and removepokemon wram variables
YamaArashi
1
-1
/
+1
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-1
/
+1
2015-03-14
commented trade amim functions
YamaArashi
1
-1
/
+1
2015-02-07
serial/trade/misc
YamaArashi
1
-80
/
+84
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-1
/
+1
2014-09-13
Commented more sprite and map code
YamaArashi
1
-1
/
+1
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-1
/
+1
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-6
/
+3
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
1
-1
/
+1
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-7
/
+7
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-50
/
+50
2014-05-24
Rename random number function and hram labels.
yenatch
1
-2
/
+2
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+329