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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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items
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item_effects.asm
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Author
Files
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2026-06-14
Rename wd49b to wPikachuEmotionModifier (#156)
Yoann Fievez
1
-4
/
+4
2026-05-24
Fix comments in `IsNextTileShoreOrWater` (#152)
Narishma-gb
1
-5
/
+5
2025-12-15
Specify a max item length for `list_start` (#552)
Rangi
1
-1
/
+1
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-9
/
+9
2025-12-01
Update `StatusScreen`, add `*_STATS_BOX` constants (#546)
Narishma-gb
1
-11
/
+11
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
1
-56
/
+68
2025-11-25
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
1
-3
/
+3
2025-09-26
Revise some RAM buffer constants
Rangi
1
-2
/
+2
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
1
-9
/
+9
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-4
/
+4
2025-05-25
Use more ldpikacry
dannye
1
-1
/
+1
2025-04-02
Use constants for PP masks instead of magic numbers (#504)
edave64
1
-5
/
+5
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
1
-1
/
+1
2025-01-28
Miscellaneous cleanup (#488)
Rangi
1
-6
/
+6
2024-09-29
Rename off-by-one wram labels
dannye
1
-4
/
+4
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-5
/
+5
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-17
/
+17
2024-09-18
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
1
-3
/
+4
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
1
-46
/
+46
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
1
-2
/
+2
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
1
-16
/
+16
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-3
/
+3
2023-12-18
Clean up item comments (#443)
SatoMew
1
-11
/
+17
2023-11-20
Identify `wSavedCoordIndex` and its other usages
Rangi42
1
-1
/
+1
2023-11-17
.calculateHPBarCoords incorrectly referenced OAM
vulcandth
1
-1
/
+1
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-1
/
+1
2022-10-05
Move `ShoreTiles` and `WaterTile` into data/
Rangi
1
-7
/
+0
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
1
-3
/
+3
2022-08-11
Replace Hard-Coded Number With Constant (#381)
Chatot4444
1
-1
/
+1
2022-08-11
Replace Hard-Coded Number With Constant
Chatot4444
1
-1
/
+1
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-18
/
+18
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-18
/
+18
2022-07-09
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
1
-1
/
+1
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
1
-1
/
+1
2022-06-17
Rename `SLP` to `SLP_MASK` (#89)
vulcandth
1
-6
/
+6
2022-06-17
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
1
-5
/
+5
2021-11-02
Identify starter pikachu happiness boost medicine check (#72)
Daniel Harding
1
-3
/
+3
2021-08-28
wcf4b -> wStringBuffer
Rangi
1
-8
/
+8
2021-05-31
Improve some RAM formatting
Rangi
1
-1
/
+1
2021-05-31
Improve some RAM formatting
Rangi
1
-1
/
+1
2021-05-23
Use macros for bit arrays
Rangi
1
-1
/
+2
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
1
-8
/
+8
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-8
/
+3
2021-02-13
Identify hUILayoutFlags
Rangi
1
-8
/
+8
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
1
-8
/
+8
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-05
Remove trailing whitespace
Rangi
1
-1
/
+1
2020-11-05
Sync more with pokered
Rangi
1
-1
/
+1
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-2
/
+2
2020-11-04
Sync with pokered
dannye
1
-264
/
+215
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