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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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tms.asm
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2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-4
/
+4
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
1
-2
/
+2
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-05
Sync more with pokered
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-1
/
+1
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-2
/
+2
2016-06-11
remove address comments
YamaArashi
1
-2
/
+2
2016-06-06
Clean up white space
dannye
1
-1
/
+1
2015-11-15
engine/items/tms.asm
luckytyphlosion
1
-3
/
+9
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-1
/
+1
2015-08-30
No more W_
dannye
1
-1
/
+1
2015-07-19
constants for flag actions
YamaArashi
1
-1
/
+1
2015-02-08
move-related things
YamaArashi
1
-2
/
+2
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-2
/
+1
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-7
/
+7
2014-05-25
Clean up some bank 3 functions and rename flag action functions.
yenatch
1
-2
/
+2
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+37