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2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-4/+4
2021-02-13Identify hUILayoutFlagsRangi1-4/+4
2020-11-14Fix file modesdannye2-0/+0
2020-11-05Sync more with pokeyellowRangi1-6/+7
2020-07-17SONY -> RIVALRangi1-1/+1
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi1-2/+2
2020-07-07Use 'tile' and 'tiles' macrosRangi1-1/+1
2020-07-07Sync coordinate macros with pokecrystalRangi2-31/+31
2020-07-07Use HIGH() and LOW()Rangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2-7/+7
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi2-25/+25
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi2-17/+17
2020-07-03Replace raw hex values with HRAM constantsRangi1-2/+2
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-4/+4
2020-07-03Organize macros/ like pokecrystalRangi1-2/+2
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi3-0/+1148