| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -4/+4 |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| * | Misc minor clean up | dannye | 2020-05-24 | 1 | -1/+1 |
| | | | | | spotted by comparing against pokeyellow | ||||
| * | A few missed SFX constant IDs | dannye | 2019-04-21 | 1 | -2/+2 |
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| * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -1/+1 |
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| * | Remove the last address comments | dannye | 2016-06-12 | 1 | -13/+13 |
| | | | | | | except for wram.asm and sram.asm also delete unused yellow file | ||||
| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -17/+17 |
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| * | Clean up more Yellow ifdefs. | IIMarckus | 2016-03-22 | 1 | -3/+0 |
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| * | No more W_ | dannye | 2015-08-30 | 1 | -7/+7 |
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| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -1/+1 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -1/+1 |
| | | | | | and other clean up | ||||
| * | named most of the used events | YamaArashi | 2015-07-21 | 1 | -1/+1 |
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| * | enumerate events | YamaArashi | 2015-07-20 | 1 | -6/+3 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -19/+19 |
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| * | Merge branch 'master' of https://github.com/iimarckus/pokered | dannye | 2015-07-16 | 1 | -158/+161 |
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| | * | menu stuff | YamaArashi | 2015-07-15 | 1 | -153/+156 |
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| | * | named wram variables | YamaArashi | 2015-07-14 | 1 | -2/+2 |
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| | * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -3/+3 |
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| * | | Swap trade center and battle center | dannye | 2015-07-16 | 1 | -2/+2 |
| |/ | | | | | also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102 | ||||
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 1 | -11/+11 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||||
| | * | movemon and removepokemon wram variables | YamaArashi | 2015-07-12 | 1 | -8/+8 |
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| | * | named wram variables | YamaArashi | 2015-07-12 | 1 | -3/+3 |
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| * | | Use more *Coord | dannye | 2015-07-14 | 1 | -4/+4 |
| |/ | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -7/+4 |
| | | | | | also sprite direction constants | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -2/+2 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | named misc functions | YamaArashi | 2015-02-08 | 1 | -2/+2 |
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| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 | 1 | -60/+60 |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -2/+2 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -20/+20 |
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| * | Kill version.asm. | IIMarckus | 2014-10-17 | 1 | -1/+1 |
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| * | Add a lot of Yellow text changes. | IIMarckus | 2014-10-10 | 1 | -0/+3 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -1/+1 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -1/+1 |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -2/+2 |
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| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 | 1 | -42/+32 |
| |/ | | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | ||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -32/+16 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -4/+2 |
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| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -2/+2 |
| | | | | | The destination is obvious when using the predef macro. | ||||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -11/+11 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -1/+1 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -91/+91 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+585 |
