| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -119/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -120/+0 | |
| 2016-06-12 | Remove the last address comments | dannye | 1 | -1/+1 | |
| except for wram.asm and sram.asm also delete unused yellow file | |||||
| 2016-06-11 | remove address comments | YamaArashi | 1 | -5/+5 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -4/+4 | |
| 2016-05-30 | League PC code, address comments for hidden_items.asm | luckytyphlosion | 1 | -9/+8 | |
| 2015-08-30 | No more W_ | dannye | 1 | -1/+1 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -4/+4 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 1 | -1/+1 | |
| 2015-08-05 | Use more lb | dannye | 1 | -1/+1 | |
| and other clean up | |||||
| 2015-07-29 | constants for PrintNumber | YamaArashi | 1 | -1/+1 | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | 1 | -3/+1 | |
| 2015-07-18 | misc | YamaArashi | 1 | -4/+4 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -4/+4 | |
| 2015-07-14 | hall of fame / credits | YamaArashi | 1 | -21/+23 | |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -3/+3 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -3/+3 | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -8/+4 | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| 2014-06-14 | Hall of Fame sram labels and related constants. | yenatch | 1 | -16/+16 | |
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -1/+1 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -28/+28 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-25 | Rename joypad registers. | yenatch | 1 | -1/+1 | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+124 | |
