| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -526/+0 |
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| * | Sync with pokered | dannye | 2020-05-20 | 1 | -3/+3 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -19/+19 |
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| * | Sync with pokered | dannye | 2016-06-11 | 1 | -1/+1 |
| | | | | | from August 29, 2015 to April 6, 2016 | ||||
| * | Replaced some wram labels before committing, need to commit now. | luckytyphlosion | 2016-03-17 | 1 | -1/+1 |
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| * | oak_speech2.asm | luckytyphlosion | 2015-11-01 | 1 | -2/+4 |
| | | | | | Also replace W_RIVALNAME with wRivalName | ||||
| * | Naming screen functions. | luckytyphlosion | 2015-11-01 | 1 | -30/+42 |
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| * | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -3/+3 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -3/+3 |
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| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -4/+4 |
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| * | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -1/+4 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -9/+9 |
| | | | | | and other clean up | ||||
| * | more naming variables | YamaArashi | 2015-07-24 | 1 | -24/+24 |
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| * | jpab/jpba macros | YamaArashi | 2015-07-19 | 1 | -3/+1 |
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| * | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -11/+11 |
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| * | Comment naming screen | dannye | 2015-07-14 | 1 | -117/+123 |
| | | | | | also use more joypad constants | ||||
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 1 | -15/+15 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||||
| | * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 | 1 | -14/+14 |
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| | * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -1/+1 |
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| * | | Use more *Coord | dannye | 2015-07-14 | 1 | -1/+1 |
| |/ | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -7/+7 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | commented trade amim functions | YamaArashi | 2015-03-14 | 1 | -2/+2 |
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| * | relabel and add comment | YamaArashi | 2015-03-13 | 1 | -1/+1 |
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| * | commented mon_party_sprites.asm | YamaArashi | 2015-03-13 | 1 | -3/+3 |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -40/+40 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -4/+4 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -2/+2 |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -2/+2 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -20/+10 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -1/+1 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -1/+1 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -1/+1 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -88/+88 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | 1 | -1/+1 |
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| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -1/+1 |
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| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -1/+1 |
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| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 1 | -1/+1 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+515 |
