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* Sync with pokereddannye2020-11-041-747/+0
* Sync with pokereddannye2020-05-201-9/+9
* sync engine code with pokeredYamaArashi2016-06-111-3/+1
* remove address commentsYamaArashi2016-06-111-23/+23
* Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-06-081-2/+0
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| * Clean up white spacedannye2016-06-061-2/+2
* | Printer labelspikalaxalt2016-06-071-23/+57
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* Cerulean Pokemon Center; Func_5c0d4; space after comma in engine/menu/pokedex...pikalaxalt2016-05-301-263/+263
* data/pokedex_entries.asmluckytyphlosion2015-12-221-3/+1
* engine/menu/pokedex.asmluckytyphlosion2015-12-221-152/+228
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-85/+86
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| * commented SGB palette stuffYamaArashi2015-08-121-6/+6
| * More joypad constantsdannye2015-08-111-1/+2
| * commented audio codeYamaArashi2015-08-081-2/+2
| * named CountSetBits output variableYamaArashi2015-08-071-2/+2
| * Use more lbdannye2015-08-051-6/+6
| * constants for PrintNumberYamaArashi2015-07-291-9/+9
| * Rename sound effect filesdannye2015-07-221-1/+1
| * constants for flag actionsYamaArashi2015-07-191-1/+1
| * miscYamaArashi2015-07-181-9/+9
| * Consolidate coord macrosdannye2015-07-181-29/+29
| * fix variable namingYamaArashi2015-07-181-11/+11
| * Comment naming screendannye2015-07-141-1/+1
| * menu wram variable namesYamaArashi2015-07-131-3/+3
| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-2/+2
| * Name a few unknownsU-Daniel-PC\Daniel2015-06-121-2/+2
* | Build only YellowU-Daniel-PC\Daniel2015-08-011-2/+0
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* Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel2015-02-201-1/+1
* Kill version.asm.IIMarckus2014-10-171-1/+1
* Add a lot of Yellow text changes.IIMarckus2014-10-101-0/+3
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-5/+5
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| * Commented/labelled misc functionsYamaArashi2014-09-141-3/+3
| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-2/+2
* | Use hram constants for remaining joypad variables.yenatch2014-08-301-3/+3
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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-66/+33
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-1/+1
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-43/+43
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-1/+1
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+676