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2020-11-04Sync with pokereddannye1-747/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-665/+0
2020-05-20Sync with pokereddannye1-9/+9
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-259/+259
2017-06-24Fix typos in commentsdannye1-1/+1
2016-07-18A few missed hardcoded decimal pointsdannye1-2/+2
2016-07-18Clean up text commandsdannye1-5/+6
2016-06-12sync engine code with pokeyellowYamaArashi1-0/+22
2016-06-11sync engine code with pokeredYamaArashi1-3/+1
2016-06-11remove address commentsYamaArashi1-23/+23
2016-06-11remove address commentsYamaArashi1-17/+17
2016-06-07Printer labelspikalaxalt1-23/+57
2016-06-06Clean up white spacedannye1-2/+2
2016-05-30Cerulean Pokemon Center; Func_5c0d4; space after comma in engine/menu/pokedex...pikalaxalt1-263/+263
2016-03-22Clean up more Yellow ifdefs.IIMarckus1-3/+0
2015-12-22data/pokedex_entries.asmluckytyphlosion1-3/+1
2015-12-22engine/menu/pokedex.asmluckytyphlosion1-152/+228
2015-08-12commented SGB palette stuffYamaArashi1-6/+6
2015-08-11More joypad constantsdannye1-1/+2
2015-08-08commented audio codeYamaArashi1-2/+2
2015-08-07named CountSetBits output variableYamaArashi1-2/+2
2015-08-05Use more lbdannye1-6/+6
2015-08-01Build only YellowU-Daniel-PC\Daniel1-2/+0
2015-07-29constants for PrintNumberYamaArashi1-9/+9
2015-07-22Rename sound effect filesdannye1-1/+1
2015-07-19constants for flag actionsYamaArashi1-1/+1
2015-07-18miscYamaArashi1-9/+9
2015-07-18Consolidate coord macrosdannye1-29/+29
2015-07-18fix variable namingYamaArashi1-11/+11
2015-07-14Comment naming screendannye1-1/+1
2015-07-13menu wram variable namesYamaArashi1-3/+3
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-2/+2
2015-06-12Name a few unknownsU-Daniel-PC\Daniel1-2/+2
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel1-1/+1
2014-10-17Kill version.asm.IIMarckus1-1/+1
2014-10-10Add a lot of Yellow text changes.IIMarckus1-0/+3
2014-09-14Commented/labelled misc functionsYamaArashi1-3/+3
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-2/+2
2014-08-30Use hram constants for remaining joypad variables.yenatch1-3/+3
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-66/+33
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-4/+2
2014-06-16Rename predef functions so they aren't excessive in length.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-43/+43
2014-05-25Rename GetJoypadState -> Joypad.yenatch1-1/+1
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+676