| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -2/+2 |
| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -3/+3 |
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -6/+6 |
| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -3/+3 |
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -5/+5 |
| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -9/+9 |
| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -14/+14 |
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -32/+16 |
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -16/+8 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -17/+17 |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -9/+9 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -99/+99 |
| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -2/+2 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+875 |
